灰蛊 1号升级挡+CODEX破解补丁
  • 中文名称:
    灰蛊
  • 发布日期:
    2015-02-04
  • 更新日期:
    --
  • 文件大小:
    130.0M
  • 游戏语言:
  • 英文名称:
    Grey Goo
  • 游戏制作:
    Peroglyph Games
  • 游戏发行:
    Grey Box
  • 上市时间:
    2015-01-26
  • 官方网址:
运行系统:
XP/Vista/Win7 x32/Win7 x64/Win8 x32/Win8 x64

《灰蛊》1号升级挡+CODEX破解补丁

使用说明:

1、解压缩
2、安装Update目录下的升级补丁
3、复制CODEX目录下的破解补丁到游戏目录覆盖
4、运行游戏

更新说明:

Update 1:

Art
- Fixed issue where some units?attacks were appearing through Fog of War

Audio
- Fixed bug where the 揌as been revealed?announcement was being triggered whenever a player抯 units were killed
- Fixed an issue where the 揌as been revealed?announcement was triggered after a vent plug was destroyed
- Fixed issue where sound effects from the impact of Howitzer mines would sometimes not play

AI
- Fixed issue where enemy AI Beta units would attempt to use player抯 Repair Pad

Achievements
- 揋lutton for Punishment?can no longer be achieved against Idle AI

Engineering
- A unit抯 extents now shrink when moving through groups of other units to make moving through groups smoother
- Disabled units pushing other units to the side to prevent further issues as a result of the change
- Fixed a rare issue where refineries could create an island of un-navigable terrain
- Fixed crash caused by loading a save game from a previous version
- Fixed crash caused by Goo projectiles being shot down
- Fixed an issue where a structure抯 deconstruction animation would sometimes not play
- Fixed exploit where Human structures would still be teleported after being destroyed
- Fixed error that was being given when attempting to save on 揟he Terminal?
- Fixed cursor disappearing when accepting an invite during a cutscene
- Changed agro state generator for Human HQ to prevent a stacking situation that could potentially cause a crash

Design
- Fixed the resource display on 揟he Aperture Device?to better represent the resource locations
- The timed even in 揟he Aperture Device?will no longer start if the player moves their Mother Goo away from the node
- The Crescent fire objective in 揟he Trench?can no longer be triggered before its intended time by restarting the mission
- Fixed an exploit with selling Conduits
- Fixed an issue where players could hide their Purger in the brush
- Added additional target filtering to Tempest Surveillance Virus upgrade to prevent it from targeting ground and air incorrectly
- Fixed an issue where Tempest Surveillance Virus Upgrade affected ground units if it hit an air unit that was flying above a ground unit

UI
- Fixed several incorrect descriptions in the Encyclopedia
- The orange bar in the quick match panel will no longer change size when the player invites another player to a premade team
- Fixed issue where timers would sometimes not appear in the German version
- Fixed issue where the 搉o power?icon was appearing after a building抯 construction was completed
- Updated the 搉o power?icons in 揗ago抯 Pass?to be consistent with the other 搉o power?icons in the game

Terrain Editor
- Added support for custom user XML and Animations
- Fixed several crash issues
- Fixed Skydomes not properly appearing in the editor
- Fixed issue where props and objects were being visually removed but were still counting in the object count
- Fixed issue where Fog of War was not appearing when the user checked the fog box
- Improved water shader for user-created maps

By CODEX

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