《暗影狂奔:归来》12号升级档+3DM未加密补丁
使用说明:
1、解压缩
2、复制Update文件夹下的升级补丁到游戏目录覆盖
3、复制Crack文件夹下的未加密补丁到游戏目录覆盖
4、运行游戏
集成游戏发售至今全部升级档
更新说明:
New Features, Improvements
- [Save] Added ability to save game at any point on the player’s turn! You can access this using several places in the game:
PDA via “Save” option
“Quick Save” feature currently bound to the ‘F5’ key while in game.
“Save and Quit” when exiting the game.
- [Save] GM’s can initiate an autosave via trigger in Editor. This does not create a ‘rewind’ point, but will allow players to return to it in the case of death or quitting without saving.
- [Save] Game over screen now allows to load from last save.
- [Save] Hardcore mode added that will disable save-at-any-point functionality: autosaves will still be performed during scene transition and at GM initiated points (however, all other methods of saving will be disabled for this game slot).
- [Save] ‘F9’ hotkey added to quick-open load menu from PDA.
- New totem selection screen.
- Improvements to loading bar to more accurately display loaded content and loading tasks
- Conversations show triggering actor portrait
- [Triggers] Added title field to display text popup.
- [Triggers] Set the body model of an actor
- [Triggers] Actors can be detained for transitions within the same scene
- [Triggers] Isolate a team to allow one specific team to act before it returns to normal
- [Triggers] Check if door is open or closed
- [Triggers] Check if player is controlled as a drone or spirit
- [Triggers] Permanently add AP by trigger, or by campaign progress
- [Triggers] Get all actors with exceptions
- [Debug] Toggle debug mode is Alt ~ or Ctrl F1
- [Debug] Better tracking of trigger history, analysis txt from a dump
- [Editor] Allow teleport regions for player characters only
- [Editor] Added comparison of tags to a wildcard pattern with * ?
- [Editor] Added toggles for allowing prerequisites to control Hack State of Matrix Nodes
Bug Fixes
- Doors and AI have smarter shoving to push them forward if it closes on them
- Actors use doors more intelligently, reduced use from a sharp angle
- Fixed an issue that caused the non-archetype Troll to gain massive HP boosts.
- Fixed an issue that caused IC to spawn with incorrect HP values.
- Fixed issues with rebelled AI spirits not attacking after their master dies
- [Triggers] Fixed an issue with Any and All tags returning incorrect value.
- [Triggers] Fixed an issue where wait for <x> resumed from the wrong step in true and false branches
- [Options] Fixed bug where checkboxes would check/uncheck after the screen loaded.
- [Windows Touch] Fixed full screen keyboard input on windows.
- [Hiring] Fixed bug with equipment being swapped between hirelings.
- [Editor] Fixed issues in the hackable node tab.
- [Debug] Fixed command “execute <x>” where x is the name of the trigger
- [Debug] Disable keyboard hotkeys while typing in the command console field
PC游戏运行指南、常见问题百科 | 缺少dll文件/配置不正确等错误解决方法